Legacy Documentation: Version 5.2
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WiiU

class in UnityEditor

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Description

Wii U specific player settings.

Static Variables

accountBossSizeAccount's size in kiB for BOSS.
accountSaveSizeAccount's size in kiB for SAVE.
addOnUniqueIDsUnique IDs of Add-ons.
allowScreenCaptureAllow screen capture during gameplay.
commonBossSizeCommon account's size in kiB for BOSS.
commonSaveSizeCommon account's size in kiB for SAVE.
controllerCountMax number of supported Wii controllers.
gamePadMSAAGamePad's MSAA quality.
gamePadStartupScreenImage displayed on GamePad during startup.
groupIDGroup ID.
joinGameIdJoin-in game ID (game server ID) provided by Nintendo.
joinGameModeMaskJoin-in game mode mask.
loaderThreadStackSizeStack size for the loader thread in kilobytes.
mainThreadStackSizeStack size for the main thread in kilobytes.
olvAccessKeyOLV access key provided by Nintendo.
profilerLibraryPathPath to CPU profiler library that should be passed to linker.
supportsBalanceBoardIs Balance Board is supported?
supportsClassicControllerIs Classic Controller supported?
supportsMotionPlusIs Motion Plus extension controller supported?
supportsNunchukIs Nunchuk extension supported?
supportsProControllerIs Pro Controller supported?
systemHeapSizeSystem heap size in kilobytes.
tinCodeTIN (Title Identification Number) provided by Nintendo.
titleIDTitle ID.
tvResolutionTV resolution.
tvStartupScreenImage displayed on TV during startup.
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