The NetworkAnimator is used to synchronize animations across the network.
| Property: | Function: |
|---|---|
| animator | The Animator component on the object to synchronize. |
| localPlayerAuthority | Controls whether this object is animated on the local client. |
| playAnimsDirectly | This should be set if the object is animated directly from code instead of by transition triggers based on animation parameters. |
| sendRate | The number of times per second that animation parameters should be automatically sent. |