Component.GetComponentInParent
Suggest a change
Success!
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Close
Sumbission failed
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Close
public function
GetComponentInParent(
t:
Type):
Component;
public
Component GetComponentInParent(Type
t);
Parameters
t |
The type of Component to retrieve. |
Returns
Component
A component of the matching type, if found.
Description
Returns the component of Type type
in the GameObject or any of its parents.
Recurses upwards until it finds a valid component. Returns null if no
component found. Only components on active GameObjects are returned.
public function GetComponentInParent():
T;
public T GetComponentInParent();
Returns
T
A component of the matching type, if found.
Recurses upwards till it finds a valid component. Returns null if no component found. Only component on active Game Objects are returned.