Legacy Documentation: Version 5.3
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Event.command

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public var command: bool;
public bool command;

Description

Is Command/Windows key held down? (Read Only)

On Windows, this returns true if any Windows key is held down.
On Mac, this returns true if any Command key is held down.

	// Prints Command/Windows key was pressed depending the
	// platform this script is being run.
	function OnGUI() {
		var e : Event = Event.current;
		if (e.command) {
			if(Application.platform == RuntimePlatform.OSXEditor) {
				Debug.Log("Command key was pressed");
			} else if( Application.platform == RuntimePlatform.WindowsEditor) {
				Debug.Log("Windows Key was pressed!");			
			}
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.command) if (Application.platform == RuntimePlatform.OSXEditor) Debug.Log("Command key was pressed"); else if (Application.platform == RuntimePlatform.WindowsEditor) Debug.Log("Windows Key was pressed!"); } }
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