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PlayerSettings.XboxOne.GetSocketDefinition

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public static function GetSocketDefinition(name: string, out port: string, out protocol: int, out usages: int[], out templateName: string, out sessionRequirment: int, out deviceUsages: int[]): void;
public static void GetSocketDefinition(string name, out string port, out int protocol, out int[] usages, out string templateName, out int sessionRequirment, out int[] deviceUsages);

Parameters

name The name of the socket description.
port The port or port range the socket can use.
protocol The protocol the socket uses.
usages The allowed usage flags for this socket description.
templateName The name of the device association template.
sessionRequirment Mutiplayer requirement setting for the device association template.
deviceUsages The allowed usage flags for the device association template.

Description

Get the values for the socket description with the given name.

The name must be a value found in the PlayerSettings.XboxOne.SocketNames array. Please see the Secure Device Socket Description section in the Xbox One Player Settings documentation for more details on the parameters.

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