Legacy Documentation: Version 5.3
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

RuntimeInitializeOnLoadMethodAttribute.RuntimeInitializeOnLoadMethodAttribute

public RuntimeInitializeOnLoadMethodAttribute();
public RuntimeInitializeOnLoadMethodAttribute(RuntimeInitializeLoadType loadType);

Parameters

loadType RuntimeInitializeLoadType: Before or After scene is loaded.

Description

Allow an runtime class method to be initialized when Unity game loads runtime without action from the user.

using UnityEngine;

class MyClass { [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] static void OnBeforeSceneLoadRuntimeMethod () { Debug.Log("Before scene loaded"); }

[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)] static void OnAfterSceneLoadRuntimeMethod() { Debug.Log("After scene loaded"); }

[RuntimeInitializeOnLoadMethod] static void OnRuntimeMethodLoad() { Debug.Log("RuntimeMethodLoad: After scene loaded"); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961