The horizontal scroll position as a value between 0 and 1, with 0 being at the left.
#pragma strict
// Required when Using UI elements.
public var myScrollRect;
public var newScrollBar;
public function Start() {
//Change the current horizontal scroll position.
myScrollRect.horizontalNormalizedPosition = 0.5f;
}
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public Scrollbar newScrollBar; public void Start () { //Change the current horizontal scroll position. myScrollRect.horizontalNormalizedPosition = 0.5f; } }