| type | The type of Component to retrieve. |
Returns all components of Type type in the GameObject.
// Disable the spring on all HingeJoints
// in this game object
var hingeJoints : HingeJoint[];
hingeJoints = GetComponents (HingeJoint);
for (var joint : HingeJoint in hingeJoints) {
joint.useSpring = false;
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public HingeJoint[] hingeJoints; void Example() { hingeJoints = GetComponents<HingeJoint>(); foreach (HingeJoint joint in hingeJoints) { joint.useSpring = false; } } }
Generic version. See the Generic Functions page for more details.