| button | The InputButton for this event. | 
      | clickCount | Number of clicks in a row. | 
      | clickTime | The last time a click event was sent. | 
      | delta | Pointer delta since last update. | 
      | dragging | Is a drag operation currently occuring. | 
      | enterEventCamera | The camera associated with the last OnPointerEnter event. | 
      | hovered | List of objects in the hover stack. | 
      | lastPress | The GameObject for the last press event. | 
      | pointerCurrentRaycast | RaycastResult associated with the current event. | 
      | pointerDrag | The object that is receiving 'OnDrag'. | 
      | pointerEnter | The object that received 'OnPointerEnter'. | 
      | pointerId | Id of the pointer (touch id). | 
      | pointerPress | The GameObject that received the OnPointerDown. | 
      | pointerPressRaycast | RaycastResult associated with the pointer press. | 
      | position | Current pointer position. | 
      | pressEventCamera | The camera associated with the last OnPointerPress event. | 
      | pressPosition | Position of the press. | 
      | rawPointerPress | The object that the press happened on even if it can not handle the press event. | 
      | scrollDelta | The amount of scroll since the last update. | 
      | useDragThreshold | Should a drag threshold be used? |