Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
public function GetTriangles(submesh:
int):
int[];
public int[] GetTriangles(int submesh);
Parameters
Description
Returns the triangle list for the sub-Mesh.
A sub-Mesh is simply a separate triangle list. When the Mesh Renderer uses multiple Materials, you should
ensure that there are as many sub-Meshes as Materials.