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MonoBehaviour.useGUILayout

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public var useGUILayout: bool;
public bool useGUILayout;

Description

Disabling this lets you skip the GUI layout phase.

It can only be used if you do not use GUI.Window and GUILayout inside of this OnGUI call.

#pragma strict
public function Start() {
	//Disabling this lets you skip the GUI layout phase.
	useGUILayout = false;
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {

public void Start() { //Disabling this lets you skip the GUI layout phase. useGUILayout = false; } }
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