| Assert | Assert a condition and logs an error message to the Unity console on failure. | 
      | AssertFormat | Assert a condition and logs a formatted error message to the Unity console on failure. | 
      | Break | Pauses the editor. | 
      | ClearDeveloperConsole | Clears errors from the developer console. | 
      | DrawLine | Draws a line between specified start and end points. | 
      | DrawRay | Draws a line from start to start + dir in world coordinates. | 
      | Log | Logs message to the Unity Console. | 
      | LogAssertion | A variant of Debug.Log that logs an assertion message to the console. | 
      | LogAssertionFormat | Logs a formatted assertion message to the Unity console. | 
      | LogError | A variant of Debug.Log that logs an error message to the console. | 
      | LogErrorFormat | Logs a formatted error message to the Unity console. | 
      | LogException | A variant of Debug.Log that logs an error message from an exception to the console. | 
      | LogFormat | Logs a formatted message to the Unity Console. | 
      | LogWarning | A variant of Debug.Log that logs a warning message to the console. | 
      | LogWarningFormat | Logs a formatted warning message to the Unity Console. |