Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

RaycastResult

struct in UnityEngine.EventSystems

Description

A hit result from a BaseRaycaster.

Variables

depthThe relative depth of the element.
distanceDistance to the hit.
gameObjectThe GameObject that was hit by the raycast.
indexHit index.
isValidIs there an associated module and a hit GameObject.
module BaseInputModule that raised the hit.
screenPositionThe screen position from which the raycast was generated.
sortingLayerThe SortingLayer of the hit object.
sortingOrderThe SortingOrder for the hit object.
worldNormalThe normal at the hit location of the raycast.
worldPositionThe world position of the where the raycast has hit.

Public Functions

ClearReset the result.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961