Legacy Documentation: Version 5.5
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TransformSyncMode

enumeration

Description

How to synchronize an object's position.

Variables

SyncNoneDont synchronize.
SyncTransformSync using the game object's base transform.
SyncRigidbody2DSync using the Rigidbody2D component.
SyncRigidbody3DSync using the Rigidbody component.
SyncCharacterControllerSync using the CharacterController component.
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