Legacy Documentation: Version 5.5
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

InputField.contentType

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var contentType: UI.InputField.ContentType;
public UI.InputField.ContentType contentType;

Description

Specifies the type of the input text content.

The ContentType affects character validation, keyboard type used (on platforms with on-screen keyboards), whether the InputField accepts multiple lines, and whether the text is autocorrected (on platforms that offer input auto-correction) or is treated as a password where the characters are not shown directly.

#pragma strict
// Required when Using UI elements.
public class Example {
	public var mainInputField;
	public var playerName;
	function Start() {
		//Changes the character limit in the main input field.
		mainInputField.characterLimit = playerName.Length;
	}
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public InputField mainInputField; public string playerName;

void Start() { //Changes the character limit in the main input field. mainInputField.characterLimit = playerName.Length; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961