Legacy Documentation: Version 5.5
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Removed in version 5.5.2p4

ADBannerView

class in UnityEngine.iOS

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Obsolete
Obsolete

Description

ADBannerView is a wrapper around the ADBannerView class found in the Apple iAd framework and is only available on iOS.

It provides a view that displays banner advertisements to the user.

#pragma strict
public class NewBehaviourScript extends MonoBehaviour {
	private var banner: iOS.ADBannerView = null;
	function Start() {
		banner = new iOS.ADBannerView(iOS.ADBannerView.Type.Banner, iOS.ADBannerView.Layout.Top);
		iOS.ADBannerView.onBannerWasClicked += OnBannerClicked;
		iOS.ADBannerView.onBannerWasLoaded += OnBannerLoaded;
		iOS.ADBannerView.onBannerFailedToLoad += OnBannerFailedToLoad;
	}
	function OnBannerClicked() {
		Debug.Log("Clicked!\n");
	}
	function OnBannerLoaded() {
		Debug.Log("Loaded!\n");
		banner.visible = true;
	}
	function OnBannerFailedToLoad() {
		Debug.Log("FAIL!\n");
		banner.visible = false;
	}
}
using UnityEngine;
using System.Collections;

using ADBannerView = UnityEngine.iOS.ADBannerView;

public class NewBehaviourScript : MonoBehaviour {

private ADBannerView banner = null; void Start() { banner = new ADBannerView(ADBannerView.Type.Banner, ADBannerView.Layout.Top); ADBannerView.onBannerWasClicked += OnBannerClicked; ADBannerView.onBannerWasLoaded += OnBannerLoaded; ADBannerView.onBannerFailedToLoad += OnBannerFailedToLoad; }

void OnBannerClicked() { Debug.Log("Clicked!\n"); }

void OnBannerLoaded() { Debug.Log("Loaded!\n"); banner.visible = true; }

void OnBannerFailedToLoad() { Debug.Log("FAIL!\n"); banner.visible = false; } }
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