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IAnimatorControllerPlayable.GetNextAnimatorClipInfo

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public function GetNextAnimatorClipInfo(layerIndex: int): AnimatorClipInfo[];
public AnimatorClipInfo[] GetNextAnimatorClipInfo(int layerIndex);

Parameters

layerIndex The layer's index.

Description

Gets the list of AnimatorClipInfo currently played by the next state.

Only valid during a transition. See Also: AnimatorClipInfo.


public function GetNextAnimatorClipInfo(layerIndex: int, clips: List<AnimatorClipInfo>): void;
public void GetNextAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips);

Parameters

layerIndex The layer's index.
clips Array to receive results.

Description

Gets the list of AnimatorClipInfo currently played by the next state.

This function is allocation-free if you pre-allocate the clips list with IAnimatorControllerPlayable.GetNextAnimatorClipInfoCount. Only valid during a transition. See Also: AnimatorClipInfo.

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