The network group number of this network view.
All network messages and RPC calls go through this group number.
function Awake() {
// Send everything from this network view through group 1.
GetComponent.<NetworkView>().group = 1;
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Awake() { GetComponent<NetworkView>().group = 1; } }