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Object.FindObjectOfType

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public static function FindObjectOfType(type: Type): Object;
public static Object FindObjectOfType(Type type);

Parameters

type The type of object to find.

Returns

Object An array of objects which matched the specified type, cast as Object.

Description

Returns the first active loaded object of Type type.

Please note that this function is very slow. It is not recommended to use this function every frame. In most cases you can use the singleton pattern instead.

See Also: Object.FindObjectsOfType.

// Search for any object of Type GUITexture,
// if found print its name, else print a message
// that says that it was not found.
function Start() {

var texture : GUITexture = FindObjectOfType(GUITexture); if(texture) Debug.Log("GUITexture object found: " + texture.name); else Debug.Log("No GUITexture object could be found");

}
using UnityEngine;
using System.Collections;

// Search for any object of Type GUITexture, // if found print its name, else print a message // that says that it was not found. public class ExampleClass : MonoBehaviour { void Start() { GUITexture texture = (GUITexture)FindObjectOfType(typeof(GUITexture)); if (texture) Debug.Log("GUITexture object found: " + texture.name); else Debug.Log("No GUITexture object could be found"); } }
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