Version: Unity 6 Beta (6000.0)
Language : English
Choosing and configuring a render pipeline and lighting solution
Graphics tiers

Using the Built-in Render Pipeline

Unity’s Built-in Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
is Unity’s older render pipeline. It is not based on the Scriptable Render Pipeline.

You can configure it by choosing between different rendering pathsThe technique that a render pipeline uses to render graphics. Choosing a different rendering path affects how lighting and shading are calculated. Some rendering paths are more suited to different platforms and hardware than others. More info
See in Glossary
, and extend its functionality with command buffers and callbacks.

This section contains information on the following subjects:

Choosing and configuring a render pipeline and lighting solution
Graphics tiers
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