Version: Unity 6 (6000.0)
Language : English
Custom physics shape editor reference
Add a secondary texture

Sprite editor secondary textures

The SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary
Editor’s Secondary Textures module can associate additional Textures with edited sprites. A ShaderA program that runs on the GPU. More info
See in Glossary
can then sample these secondary Textures to apply additional effects on the Sprite, such as normal mapping. Secondary Textures are currently only supported by Sprite RenderersA component that lets you display images as Sprites for use in both 2D and 3D scenes. More info
See in Glossary
and are not available for other Renderer components.

Topic Description
Add a secondary texture Add a new secondary texture to a sprite.
Delete a secondary texture Delete a secondary texture from the list.
Custom physics shape editor reference
Add a secondary texture
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961