Version: Unity 6 (6000.0)
Language : English
Create tile assets
Scriptable Tile assets

Delete tile assets

When you delete tile assets in their save location, the Tile Palette editor replaces them with placeholder tiles in the tile palette and tilemapsA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info
See in Glossary
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Each deleted tile asset has a corresponding placeholder tile with a unique shade of pink that differentiates the placeholders from each other. On the tilemap, these placeholder tiles remain in the original position of the deleted tiles. This helps you to identify the deleted tile assets and the areas on the tilemaps they affect.

A tile palette with orange, black, and white tiles.
A tile palette with orange, black, and white tiles.
The same tile palette after the orange and white tile assets are deleted.
The same tile palette after the orange and white tile assets are deleted.
Create tile assets
Scriptable Tile assets
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