Version: Unity 6 Beta (6000.0)
Language : English
Install a package from a registry
Install a package from a local tarball file

Install a package from a local folder

The Package Manager can load a package from anywhere on your computer even if you saved it outside your Unity project folder (for example, if you have a package called com.unity.my-local-package and you save it on the Desktop but your Unity project is under the Documents folder).

You can also use a folder inside your project folder, provided that it is not one of the reserved project sub-folders.

To install a package from your local disk:

  1. Open the Package Manager window, if it’s not already open.

  2. Click the install button in the toolbar. The options for installing packages appear.

    Install package from disk button
    Install package from disk button
  3. Select Install package from disk from the install menu to bring up a file browser.

  4. Navigate to the folder root of your local package.

  5. Double-click the package.json file in the file browser.

The file browser closes, and the package now appears in the package list with the label.

A package installed from a local folder, with the option to update to a higher version
A package installed from a local folder, with the option to update to a higher version

Remember that if you updated to the registry version but you made changes locally to your project, the registry version will overwrite your local changes.

Local packages inside your project

You can place a local package anywhere inside your project except under these folders:

Project folder: Reason:
Assets If you place a package inside this folder, the Asset Database imports any assets under this folder twice: once as assets and once as package contents.
Library Do not modify the contents of this folder.
ProjectSettings This folder is for settings assets only.
Packages If you place a package under this folder, the Package Manager automatically interprets it as an Embedded packageAn embedded package is a mutable package that you store under the Packages directory at the root of a Unity project. This differs from most packages which you download from a package server and are immutable. More info
See in Glossary
, regardless of the reference in the project manifestEach Unity project has a project manifest, which acts as an entry point for the Package Manager. This file must be available in the <project>/Packages directory. The Package Manager uses it to configure many things, including a list of dependencies for that project, as well as any package repository to query for packages. More info
See in Glossary
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Install a package from a registry
Install a package from a local tarball file
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