Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

AdditionalCanvasShaderChannels

enumeration

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Description

Enum mask of possible shader channel properties that can also be included when the Canvas mesh is created.

Properties

NoneNo additional shader parameters are needed.
TexCoord1Include UV1 on the mesh vertices.
TexCoord2Include UV2 on the mesh vertices.
TexCoord3Include UV3 on the mesh vertices.
NormalInclude the normals on the mesh vertices.
TangentInclude the Tangent on the mesh vertices.
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