Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

BufferID

struct in UnityEngine.LightTransport

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Description

Abstraction layer for memory buffers.

The buffer can reside in CPU memory, GPU memory or a combination of both. The implementation determines the storage method.

Properties

ValueValue.

Constructors

BufferIDCreate a new BufferID.

Public Methods

SliceConstructs a typed slice from the BufferID.
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