Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

PlayerSettings.GetDefaultScriptingBackend

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Declaration

public static ScriptingImplementation GetDefaultScriptingBackend(Build.NamedBuildTarget buildTarget);

Parameters

buildTarget The NamedBuildTarget.

Returns

ScriptingImplementation A ScriptingImplementation object that describes the default scripting backend for the build target you select.

Description

Returns the default ScriptingImplementation for the build target you select.


Obsolete Use GetDefaultScriptingBackend(NamedBuildTarget buildTarget) instead.

Declaration

public static ScriptingImplementation GetDefaultScriptingBackend(BuildTargetGroup targetGroup);

Parameters

targetGroup The platform group to retrieve the scripting backend for.

Returns

ScriptingImplementation A ScriptingImplementation object that describes the default scripting backend used on that build target.

Description

BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.

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