Version: Unity 6 Beta (6000.0)
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  • C#

PrefabUtility.RevertPrefabInstance

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Obsolete Use the overload that takes an InteractionMode parameter.

Declaration

public static bool RevertPrefabInstance(GameObject go);

Declaration

public static void RevertPrefabInstance(GameObject instanceRoot, InteractionMode action);

Parameters

instanceRoot The root of the Prefab instance.
action The interaction mode for this action.

Description

Reverts all overrides on a Prefab instance.

This reverts all property overrides, added and removed components, and added child GameObjects (including added child Prefab instances).

The Transform position and rotation of a root GameObject in a Prefab instance is not cleared, nor are other default override properties.

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