Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

Mode

enumeration

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Description

Specifies the mode that Unity uses to open a Prefab stage. You can open the stage either in isolation or in context.

You can only open a Prefab stage in context if you open it via an instance of the Prefab Asset.

Properties

InIsolationEditing in isolation means that you can edit a Prefab Asset on its own in Prefab Mode.
InContextEditing in context means that you can edit a Prefab Asset in Prefab Mode and still retain the context of the Prefab instance you opened through.
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