Version: Unity 6 Beta (6000.0)
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  • C#

TextureImporterSettings.spriteMeshType

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public SpriteMeshType spriteMeshType;

Description

SpriteMeshType defines the type of Mesh that TextureImporter generates for a Sprite.

When SpriteMeshType.FullRect is specified, it will generate a rectangle Mesh equal to the user specified Sprite size.

When SpriteMeshType.Tight is specified, it will generate a tight Mesh based on pixel alpha values.

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