Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

AtomicSafetyHandle.NewStaticSafetyId

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static int NewStaticSafetyId(byte* ownerTypeNameBytes, int byteCount);

Parameters

ownerTypeNameBytes The name of the scripting type that owns the AtomicSafetyHandle, to be embedded in error messages involving the handle. This must be a UTF8-encoded byte array, and doesn't have to be null-terminated.
byteCount The number of bytes in the ownerTypeNameBytes array, excluding the optional null terminator.

Returns

int The newly allocated safety ID.

Description

Allocates a new static safety ID to store information for the provided type.

After creating a new static safety ID, use SetStaticSafetyId to assign it to the applicable AtomicSafetyHandle instances.

The job debugger uses this static safety ID to look up the provided type's name, and any custom error messages created with SetCustomErrorMessage. Without this information, the job debugger can only give general error messages that might not clearly identify the source of the error.


Declaration

public static int NewStaticSafetyId();

Returns

int The newly allocated safety ID.

Description

Allocates a new static safety ID, to store information for the provided type T.

After creating a new static safety ID, use SetStaticSafetyId to assign it to the applicable AtomicSafetyHandle instances.

The job debugger uses this static safety ID to look up the provided type's name, and any custom error messages created with SetCustomErrorMessage. Without this information, the job debugger can only give general error messages that might not clearly identify the source of the error.

This variant uses the name of the provided type T as the handle's owner type name.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961