Version: Unity 6 Beta (6000.0)
LanguageEnglish
  • C#

VideoPlayer.isPrepared

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool isPrepared;

Description

Whether the VideoPlayer has successfully prepared the content to be played. (Read Only)

A prepared VideoPlayer can start playing back the associated content instantly because preliminary parsing and buffering has been done.

A VideoPlayer starts out as not prepared (/false/) and becomes prepared (/true/) once VideoPlayer.Prepare has been invoked and the VideoPlayer.prepareCompleted event has been emitted. The property goes back to false when VideoPlayer.Stop is invoked.

Preparation failures may lead to this property never being set to true. In this case, an error description is sent through the VideoPlayer.errorReceived event.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961