Version: Unity 6.2 (6000.2)
Language : English
Introduction to AssetBundles
Organizing assets into AssetBundles

Creating AssetBundles

Organize assets into AssetBundles to improve build times and reduce application size.

Topic Description
Organizing assets into AssetBundles Organizational strategies for managing assets in AssetBundles.
Build assets into an AssetBundle Assign and build assets into an AssetBundle.
Build AssetBundles in parallel processes Improve AssetBundle build times with multi-process building.
AssetBundle compression formats Overview of compressionA method of storing data that reduces the amount of storage space it requires. See Texture Compression, Animation Compression, Audio Compression, Build Compression.
See in Glossary
formats available for AssetBundles.
AssetBundle file format reference Reference on the structure and components of AssetBundle files.

Additional resources

Introduction to AssetBundles
Organizing assets into AssetBundles
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