Set how a camera sorts materials in the Built-In Render Pipeline
Set the render queue for a material in the Built-In Render Pipeline
Custom rendering in the Built-In Render Pipeline
Set how a camera sorts materials in the Built-In Render Pipeline
How you change the sorting behavior within a render queue depends on the index of the render queue:
For queues with an index up to and including 2500 (Geometry + 500), you can change the opaque sort mode for a CameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info See in Glossary by using the Camera.opaqueSortMode API.