Version: Unity 6.2 Alpha (6000.2)
Language : English
Line Renderer component reference
Rendering trails for moving GameObjects

Rendering trails

Techniques for rendering trails that appear behind moving GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
, and applying materials to those trails.

Topic Description
Introduction to trail rendering Understand how Unity renders trails that follow moving GameObjects.
Draw and configure a trail behind a moving GameObject Create and configure a trail, including its size and material.
Trail renderer component reference Explore the properties of the Trail RendererA visual effect that lets you to make trails behind GameObjects in the Scene as they move. More info
See in Glossary
component.
Line Renderer component reference
Rendering trails for moving GameObjects
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