Version: Unity 6.2 Alpha (6000.2)
LanguageEnglish
  • C#

AssistiveSupport.activeHierarchy

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Accessibility.AccessibilityHierarchy activeHierarchy;

Description

The active AccessibilityHierarchy for the screen reader. May be null if no hierarchy is active.
You need an active accessibility hierarchy to present any content to the user through the screen reader.

If the screen reader is off, there is no active hierarchy. If the screen reader is turned off on the device while an active hierarchy is set, the active hierarchy is automatically set to null.

For all the supported platforms, refer to AssistiveSupport.

Throws PlatformNotSupportedException if the screen reader support is not implemented for the platform and the code is not running in the Unity Editor.

When the active hierarchy is assigned, a notification is sent to the operating system that the screen changed considerably. The notification is sent by calling IAccessibilityNotificationDispatcher.SendScreenChanged (with a null parameter).

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961