Version: Unity 6.2 Alpha (6000.2)
LanguageEnglish
  • C#

RayTracingModeMask

enumeration

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Description

Flags that determine which RayTracingAccelerationStructure.RayTracingModes ray tracing instances must have in order to be added to the RayTracingAccelerationStructure.

Additional resources: Settings.

Properties

NothingDisable adding ray tracing instances to a RayTracingAccelerationStructure.
StaticAdd only ray tracing instances set to RayTracingMode.Static to the RayTracingAccelerationStructure.
DynamicTransformAdd only ray tracing instances that use RayTracingMode.DynamicTransform to a RayTracingAccelerationStructure.
DynamicGeometryAdd only ray tracing instances that use RayTracingMode.DynamicGeometry to a RayTracingAccelerationStructure.
DynamicGeometryManualUpdateAdd only ray tracing instances that use RayTracingMode.DynamicGeometryManualUpdate to a RayTracingAccelerationStructure.
EverythingAdd all ray tracing instances to a RayTracingAccelerationStructure except for those that use RayTracingMode.Off.
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