LanguageEnglish
  • C#

UIToolkitInputConfiguration

class in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Description

Global configuration options for UI Toolkit input.

Static Methods

SetRuntimeInputBackend Use this method to activate one of the two input backends available for UIToolkit events at runtime. The new Input System compatible backend allows the Input System package to send its input to UI Toolkit directly, removing the need for an UnityEngine.EventSystems.EventSystem in the user scene, and will automatically fall back to Input Manager input if the Input System package input isn't enabled in the Player Settings active input handling. Alternatively, use the legacy backend to always rely on Input Manager input only. In that case, if the Input Manager is not enabled as an active input handler, UI Toolkit runtime events will not work.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961