Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

VectorUtils.MakePathLine

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Declaration

public static BezierPathSegment[] MakePathLine(Vector2 from, Vector2 to);

Parameters

Parameter Description
from The starting position of the line segment
to The ending position of the line segment

Returns

BezierPathSegment[] A BezierPathSegment array of two elements, configured in a straight line

Description

Builds a line path segment.

The control points are spaced out equally to maintain a constant speed on t

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