Version: Unity 6.5 Alpha (6000.5)
LanguageEnglish
  • C#

UnsafeUtility.PinGCArrayAndGetDataAddress

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Declaration

public static Void* PinGCArrayAndGetDataAddress(Array target, out UInt64 gcHandle);

Parameters

Parameter Description
target The managed array to pin. It should be a valid array managed by the garbage collector.
gcHandle The handle to associate with the pinned object. This should be managed properly to ensure it is correctly released.

Returns

Void* A pointer to the first element of the pinned array. Use this pointer for direct memory access to the array elements.

Description

Pins a garbage-collected (GC) array and returns the address of its first element, ensuring the array's memory location remains fixed.

The PinGCArrayAndGetDataAddress method pins a managed array in memory, preventing the garbage collector from relocating it. This is crucial when interfacing with native code or conducting low-level memory operat