Version: Unity 6.6 (6000.6)
Language : English
Create a custom brush that runs a script
Grid component reference

Tilemaps reference

Explore the properties and settings of tilemap components, tile palettes, brushes, tiles, and the grid component.

Topic Description
Grid component reference Explore the properties you can use to configure a grid GameObject.
Tilemap component reference Explore the properties you can use to configure a tilemap.
Tilemap Renderer component reference Control how Unity renders the tiles you paint onto a tilemap.
Tile asset reference Explore the properties you can use to configure a tile asset.
Grid Brush settings in the Preferences window reference Customize the behavior of the tile palette brush in the Scene view.
Tile palette tab reference for the Preferences window Customize the default behavior and tools of the Tile Palette window.
2D Tilemap Profiler module reference Explore the statistics you can use to find how much time Unity spends on the tilemaps in your project.

Additional resources

Create a custom brush that runs a script
Grid component reference
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