Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

AssetDatabaseExperimental.ProduceArtifactsAsync

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Declaration

public static ImportResultID[] ProduceArtifactsAsync(GUID[] artifactKey, Type importerType = null);

Parameters

Parameter Description
artifactKey GUIDs specifying Assets to import.
importerType The type of the importer class used to import the Assets.

Returns

ImportResultID[] Unique identifiers for the results of Importing the specified artifactKey entries using importerType.

Description

Imports Assets asynchronously using an Importer type and returns matching cached results.

Reuses cached import results for each entry in artifactKey where available.

This method returns one or more invalid ImportResultIDs in the following curcumstances:

  1. An internal error occurs. This is accompanied by an error message in the Unity Log.
  2. The corresponding artifactKey entry is an invalid Asset GUID, or importerType is invalid.
  3. There is no cached result for the corresponding artifactKey entry, and an async import operation is queued. Completion of an async request is checked by calling AssetDatabaseExperimental.LookupArtifact.

Additional resources: AssetDatabaseExperimental.LookupArtifact.

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