Version: Unity 6.7 Alpha (6000.7)
LanguageEnglish
  • C#

HierarchyNodeTypeHandlerBase.ReadUIDs(HierarchyUIDInfo,ReadOnlySpan<byte>,Span<HierarchyNode>)

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Parameters

Parameter Description
info UID format version and per-node byte size as stored; validate before reading.
uids Packed UID bytes, info.Size bytes per node, as written by HierarchyNodeTypeHandlerBase.WriteUIDs.
outNodes Resolved nodes, one per entry; leave as HierarchyNode.Null when a node cannot be found.

Description

Restores nodes from the identifiers written by HierarchyNodeTypeHandlerBase.WriteUIDs. is pre-initialized to HierarchyNode.Null; write only slots that resolve to a live node.

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