Version: Unity 6.7 Beta (6000.7)
LanguageEnglish
  • C#

ResourceFolderProvider.AddAlias

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Declaration

public void AddAlias(string address, string path);

Parameters

Parameter Description
address The address callers request through an AssetKey, for example a table guid address.
path The Resources path the address resolves to.

Description

Maps an address to a Resources path, replacing any existing alias for that address.

An empty or null address or path is ignored. After aliasing, a load whose AssetKey.Address matches address resolves to path.

Alias a guid address to a Resources path, then load through the alias.

using System.Threading;
using Unity.Localization.Providers;
using UnityEngine;

namespace Unity.Localization.Samples { public class ResourceFolderProviderAddAliasExample { public async Awaitable Run() { var provider = new ResourceFolderProvider(); provider.AddAlias("6f1e2c0a9b3d4e5f", "UI/Logo"); // guid address to Resources path

var logo = await provider.LoadAssetAsync<Texture2D>( new AssetKey("6f1e2c0a9b3d4e5f", typeof(Texture2D)), CancellationToken.None);

if (logo != null) Debug.Log(logo.name); } } }
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