Version: Unity 7.0 Alpha (7000.0)
Language : English
Xcode frame debugger Unity integration
Configure graphics APIs

Graphics API support

Choose and configure the graphics API that Unity uses to render your application on each platform you target.

The APIs available depend on the platform you build for, and each platform has a default API that you can override.

The following topics describe each API and its requirements, limitations, and platform compatibility. This information covers native platforms only. For the Web platform, refer to Web graphics APIs.

Topic Description
Configure graphics APIs Use the default graphics API for a platform, or select an alternative API that the platform supports.
DirectX Set up the DirectX graphics API.
Metal Understand the requirements of the Metal graphics API, and debug and optimize Metal graphics.
OpenGL Core Understand the requirements, core features, and macOS driver limitations of the OpenGL Core graphics API.
Vulkan Understand the platform compatibility and supported features of the Vulkan graphics API.

Additional resources

Xcode frame debugger Unity integration
Configure graphics APIs
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961