Version: Unity 7.0 Alpha (7000.0)
Language : English
Disable and strip the physics integration from your project
Introduction to Input

Input

Unity supports input from many types of devices, and almost every project requires input of some kind, whether it is to allow users to navigate a UI, control a character in a game, or move around and interact with objects in virtual reality.

Unity has two methods of implementing input:

  • The Input System Package, which is newer, more flexible, and better supported.
  • The legacy Input Manager (which includes the built-in Input class).
Topic Description
Introduction to Input Understand the different options for implementing input in Unity.
Mobile Keyboard Open the on-screen keyboard automatically for GUI elements or manually via scripts.
Unity XR input Access device controls and features for VR and AR.
Legacy Input Reference for the deprecated built-in Input Manager.
IME in Unity Type non-ASCII characters using the built-in Input Method Editor support.

Additional resources and examples

Disable and strip the physics integration from your project
Introduction to Input
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