Version: Unity 7.0 Alpha (7000.0)
Language : English
Integrating Unity into Android applications
The Activity application entry point

Android application entry points

The application entry point fundamentally defines how Android runs your application. It defines aspects such as the type of game loop thread your application runs on and the implementation of lifecycle events, input events, and the onscreen keyboard. Each application entry point has distinct purpose, benefits, and limitations. Refer to the following sections to evaluate these factors and select the entry point that best fits your application requirements.

For more information on application entry points, refer to Activity, GameActivity, and Service.

Topic Description
The Activity application entry point Understand the Activity application entry point so you can determine whether it’s the most appropriate one for your application.
The GameActivity application entry point Understand the GameActivity application entry point so you can determine whether it’s the most appropriate one for your application.
Set the application entry point for your Android application Choose which application entry point to use for your Android application.

Additional resources

Integrating Unity into Android applications
The Activity application entry point
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