Version: Unity 7.0 Alpha (7000.0)
Language : English
Terrain collider component reference
Introduction to compound colliders

Compound colliders

Compound colliders are collections of multiple colliders on a single Rigidbody GameObject. Each collider is attached to a child GameObject, with the Rigidbody GameObject as its parent. This allows you to group and arrange colliders into complex shapes, and have the physics system treat them as a single rigid body.

Topic Description
Introduction to compound colliders Overview of compound colliders and how they work.
Create a compound collider Create a compound collider from a collection of multiple colliders.
Terrain collider component reference
Introduction to compound colliders
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