Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

AssetPreview.IsLoadingAssetPreview

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static bool IsLoadingAssetPreview(EntityId entityId);

Parameters

Parameter Description
entityId EntityId of the asset a preview was requested for by AssetPreview.GetAssetPreview. Obtain it by calling Object.GetEntityId on the same Object you passed to AssetPreview.GetAssetPreview(Object).

Returns

bool True if the preview for the asset is still loading. Returns false once it has finished loading, or if no preview was requested for the asset.

Description

Checks whether the preview for a specific asset is still loading. Previews load asynchronously, so poll this and repaint when it finishes.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961