Version: 2022.3
LanguageEnglish
  • C#

MaterialPropertyBlock.GetMatrixArray

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Declaration

public Matrix4x4[] GetMatrixArray(string name);

Declaration

public Matrix4x4[] GetMatrixArray(int nameID);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

Get a matrix array from the property block.

Returns null if such property doesn't exist.


Declaration

public void GetMatrixArray(string name, List<Matrix4x4> values);

Declaration

public void GetMatrixArray(int nameID, List<Matrix4x4> values);

Parameters

values The list to hold the returned array.
nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

Fetch a matrix array from the property block into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

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