class in UnityEngine.Rendering.VirtualTexturing
/
Implemented in:UnityEngine.VirtualTexturingModule
Static class representing the Streaming Virtual Texturing system.
| EnableMipPreloading | Enables mipmap level preloading used by Streaming Virtual Texturing. |
| GetCPUCacheSize | Gets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing. |
| GetGPUCacheSettings | Gets the GPU cache settings used by Streaming Virtual Texturing. |
| GetTextureStackSize | Gets the width and height of a Virtual Texture Stack, in pixels. |
| RequestRegion | Make a rectangle in UV space resident for a given Virtual Texture Stack. |
| SetCPUCacheSize | Sets the CPU cache size (in MegaBytes) used by Streaming Virtual Texturing. |
| SetGPUCacheSettings | Sets the GPU cache settings used by Streaming Virtual Texturing. |